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Fox Gaden
Immortal Guides
1128
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Posted - 2013.09.24 16:31:00 -
[1] - Quote
Alpha 443-6732 wrote:Exmaple Core wrote:Gallente are close ranged power houses who love them some plasma. So a plasma HMG would have even shorter range than it does now and do more damage. So it would be the best counter to the breech AR. lol#20mHMG I really hope that the current minmatar hmg is a placeholder and that it will be overhauled. Also, still don't understand why the Gallente plasma rifle (all cqc, no regrets) has more range than the minmatar projectile hmg (mid range massacres) The range on the Assault Rifle (Plasma Rifle) will be shortened when the Combat Rifle is introduced. The HRMGÇÖs range is appropriate. It, like the SMG, is meant to be a close to near mid range weapon.
____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. |
Fox Gaden
Immortal Guides
1128
|
Posted - 2013.09.24 16:56:00 -
[2] - Quote
There will not be 4 racial variants of the HMG. At least not in the foreseeable future. There will be four Racial Heavy weapons. The Minmatar HRM and the Caldari Forge Gun are not similar. The Amarr will most likely have a large laser. For Gallente I would expect something similar to the Shotgun or Plasma Cannon, only on a larger scale. Maybe a Plasma Cannon with a 5 shot clip, possibly with shorter range.
The only weapon type that is guaranteed to have all 4 racial variants is the standard Infantry Rifle: Gallente Assault Riffle (Plasma Rifle), Minmatar Combat Rifle, Amarr Scrambler Rifle, and Caldari Rail Rifle. Each of these will have variants that seek to imitate the basic attributes of the other three.
People get confused on Pistols as well, since the Minmatar have the SMG and the Caldari will have the Magsec SMG (rail SMG) they think all four races will have SMGGÇÖs, but actually the other racial equivalents are the Scrambler Pistol and the Ion Pistol.
Basically the basics that all four races will have are: Heavy Weapon, Infantry Rifle, and Sidearm. Beyond that, all others are specialty weapons and are not guaranteed to have racial variants. They may add racial variants of specialty weapons, such as the Precision Rifle which looks to be a Minmatar variant of the Caldari Sniper Rifle, but not having it does not create a hole in the lineup.
____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. |
Fox Gaden
Immortal Guides
1129
|
Posted - 2013.09.24 17:21:00 -
[3] - Quote
Exmaple Core wrote:Fox Gaden wrote:Alpha 443-6732 wrote:Exmaple Core wrote:Gallente are close ranged power houses who love them some plasma. So a plasma HMG would have even shorter range than it does now and do more damage. So it would be the best counter to the breech AR. lol#20mHMG I really hope that the current minmatar hmg is a placeholder and that it will be overhauled. Also, still don't understand why the Gallente plasma rifle (all cqc, no regrets) has more range than the minmatar projectile hmg (mid range massacres) The range on the Assault Rifle (Plasma Rifle) will be shortened when the Combat Rifle is introduced. The HRMGÇÖs range is appropriate. It, like the SMG, is meant to be a close to near mid range weapon. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. You mean HMG? cuz both of those MGs fit the description. I doubt theyre going to reduce anything on a weapon because a new one was introduced, personally
I corrected the typo.
The Gallente Assault Rifle has been a place holder for the other races since the beginning. When the Combat Rifle and Rail Rifle are introduced they will all be balanced against each other so that each fills its intended role. The Combat Rifle is supposed to be the standard all around Infantry Rifle. The Gallente Assault Rifle (Plasma Rifle) is supposed to have a slightly shorter range than the Combat Rifle and do a bit more damage. I am betting on them shortening the Assault RifleGÇÖs range slightly, but it is possible that they will simply give the Combat Rifle a longer range.
See this Dev Blog for details. Relative to the other Infantry Rifles the Assault Rifle is Short Range, the Combat Rifle is Short-Medium Range, the Scrambler Rifle is Medium-Long Range, and the Rale Rifle is Long Range.
So the Combat Rifle will have a range between the Assault Rifle and the Scrambler Rifle. I expect them to shorten the Assault RifleGÇÖs range by 5 to 10 m to make this work. |
Fox Gaden
Immortal Guides
1129
|
Posted - 2013.09.24 17:42:00 -
[4] - Quote
Godin Thekiller wrote:Fox Gaden wrote:There will not be 4 racial variants of the HMG. At least not in the foreseeable future. There will be four Racial Heavy weapons. The Minmatar HRM and the Caldari Forge Gun are not similar. The Amarr will most likely have a large laser. For Gallente I would expect something similar to the Shotgun or Plasma Cannon, only on a larger scale. Maybe a Plasma Cannon with a 5 shot clip, possibly with shorter range. The only weapon type that is guaranteed to have all 4 racial variants is the standard Infantry Rifle: Gallente Assault Riffle (Plasma Rifle), Minmatar Combat Rifle, Amarr Scrambler Rifle, and Caldari Rail Rifle. Each of these will have variants that seek to imitate the basic attributes of the other three. People get confused on Pistols as well, since the Minmatar have the SMG and the Caldari will have the Magsec SMG (rail SMG) they think all four races will have SMGGÇÖs, but actually the other racial equivalents are the Scrambler Pistol and the Ion Pistol. Basically the basics that all four races will have are: Heavy Weapon, Infantry Rifle, and Sidearm. Beyond that, all others are specialty weapons and are not guaranteed to have racial variants. They may add racial variants of specialty weapons, such as the Precision Rifle which looks to be a Minmatar variant of the Caldari Sniper Rifle, but not having it does not create a hole in the lineup. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. Amarr's only known Heavy Weapon has nothing to do with Lasers, Caldari's other Heavy weapon is a LMG built for range, unknown for Gallente's Heavy weapons, and Winmatar's other heavy weapon would probably be some kind of mortar or something. Also, The Bolt Pistol is Caldari as well, so it would only be fair for all races to get some kind of SMG. So try that logic again. What are you basing this on? I have not heard of any Amarr Heavy weapon being announced, but everyone assumes it will be a laser. It is possible that it could be a rocket launcher, but I think a laser is a lot more likely. What is this Amarr Heavy Weapon that has GÇ£nothing to do with LasersGÇ¥ of which you speak?
What does LMG stand for?
Bolt Pistal?
Can you link to the Blue post or Dev Blog that you got your information from?
I do agree that Minmatar will probably get some sort of artillery at some point. Of course the Mass Driver might fall into that catigory. |
Fox Gaden
Immortal Guides
1129
|
Posted - 2013.09.24 17:50:00 -
[5] - Quote
Sgt Kirk wrote:Fox is right. I don't think they'll shorten the PR range, just give the combat rifle more range. As is the PR can hit far but it's well out the guns optimal range.
The qq when combat rifles well be doubled.
It's sad that I won't be playing it because ps4 will be here by the time the CR comes out. It occurs to me that they might just make the Assault RifleGÇÖs optimal range really short, and keep its effective range medium-long. Then give the Combat Rifle a longer optimal range, but with a similar effective range. If the Assault Rifle has a higher base damage, but the Combat Rifle applies its max damage over a longer distance, then this might balance fairly well. |
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